45 research outputs found

    Understanding the Impact of Mobile Social Networks on a Collaborative Setting

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    Today’s mobile technologies and the use of social networks are pervasive, however, studies on mobile social networks in a collaborative setting at school are still scant. In this research-in-progress paper, we propose a research framework which explores how two important aspects of social networks including network Eigenvector centrality and network reciprocation influence user enjoyment and their knowledge self-efficacy, which are likely to affect their attitude towards using mobile technologies to connect with their peers, and further impact their academic performance in a collaborative task setting. A brief theoretical background and hypothesis development are presented. A study plan is then described at the end

    IN SEARCH OF A POSSIBLE THE MISSING VARIABLE - THE RELATIONSHIP BETWEEN TRUST, LEARNING INVOLVEMENT, AND KMS ADOPTION

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    Research shows that trust has a direct bearing on information systems usage patterns in a variety of contexts. Discussing the context of Knowledge Management Systems (KMS) training, this study suggests placing trust in a more background role as the facilitator. According to the view suggested, user involvement through learning is a key reason why employees after training decide voluntarily to continue using an information system, with trust facilitating the conditions that boost this learning.The relationship between trust and involvement through learning has not been previously studied, and the results open a new perspective on how trust operates. Theory is suggested why this should be the case. Data collected from a newly installed KMS show that when users’ involvement through learning is not included in the model, trust does directly affect continued use, but when involvement through learning is included in the model as a mediator between trust and continued use then trust does not directly affect continued use. Implications about the role of trust in systems implementation and especially in creating user involvement through learning are discussed

    The Role of Content and Interface Design in Mobile Tablet Training

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    Tablets are playing an increasingly important role in today’s education and training programs. This study explores the potential affordances of using tablets in a road safety training program. We examined how multimedia content and interface design components of a mobile tablet training program impacted the system usability and usefulness, and further how these factors influenced users’ perceived and actual training outcomes. A field experiment was designed and carried out with about two hundred real-world road users while taking their mobile tablet training on site. We used a questionnaire to collect the majority of field data, and also conducted a series of pre- and post- actual training assessments with individual users in order to examine their actual training outcomes. The study results highlight the importance of content relevance and interface aesthetics in achieving mobile system usability goals and perceived usefulness, which significantly impact the training outcomes

    Increasing User Motivation to be Involved in IS implementation through Justice and Trust: The case of a Knowledge Management System

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    Although it is well known that users benefit from being involved in the implementation of information systems, it is an open question how trust and justice interact to achieve this in cases where the users have no say about the new IS. To our knowledge, this study is the first to quantitatively examine the relationships between perceptions of justice, trust and user motivation in the context of a knowledge management system (KMS). Specifically, we studied the impact of justice and trust in a KMS recently implemented at all 78 branches of The National Insurance Institute of Israel (TNIII). The KMS encompasses all aspects of TNIII activity, and enables fast, reliable and secure communication between TNIII employees and the public they serve. The sample consisted of 300 full time employees (response rate 62.6%). The respondents were randomly selected as potential survey respondents from 22 branches of TNIII. The researchers collected data over a four month period, traveling country-wide between the various branches. It was hypothesized that KMS users would more motivated to be involved when they feel they will receive their share of benefits from the KMS (distributive justice), are treated with fairness both formally and informally (procedural and interactional justice respectively), and when they are given enough information to make their involvement meaningful (informational justice). The findings from 190 completed questionnaires show that interactional justice affects motivation. Distributive justice increased trust, and lack informational justice decreased trust. However, contrary to predictions, neither procedural justice nor interactional justice significantly affected trust. Trust affected motivation to be involved. Overall, our study provides a starting point for a better understanding of how perceptions of justice and trust in the vendor of the KMS during the implementation process affect user motivation. The results show that some aspects of justice build trust while others build motivation. More specifically, trust in the vendor develops through distributive justice and informational justice as applied by the organization to the users. By identifying the rules individuals use to evaluate organization and supervisor fairness, managers can better grasp employees\u27 justice perceptions and indirectly influence important organizational outcomes, including motivation regarding new KMS for leveraging organizational advantage. The perception of fairness is crucial in many organizational settings and should be considered in the context of IS implementation

    Successful University Collaboration in the areas of Industrial Engineering and Innovation

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    Short Abstract: The cooperation consists of joint intensive weeks offering complementary competencies to students from both institutions. The presented activities encourage students to consider master programs from the other partner institution, initiate jointly conducted research activities with industry partners from Israel and Switzerland and entrepreneurial activities of both university staff and students. Full Abstract: Lucerne University of Applied Sciences and Arts and Ariel University are both international oriented and agile institutions offering bachelor and master programs in Industrial Engineering with strong focus on innovation. The idea of the cooperation is to establish a bilateral student exchange offering complementary competencies to students from both partner institutions. Lucerne University of Applied Sciences and Arts has a strong expertise in computer based simulation games. During a joint intensive week in February 2017 students from Israel and Switzerland participated in a Going global management simulation combined with various case studies in small groups and visits of Swiss based global players. A second intensive week with students from Ariel and Lucerne will be conducted in Israel in September 2017, which will focus on Customer Relationship Management in High Tech industry during which students will work in small teams on several case studies at four different globally active high tech firms. The presented activities encourage students from both universities to consider master programs from the other partner institution, initiate jointly conducted research activities with industry partners from Israel and Switzerland and entrepreneurial activities of both university staff and students

    The Impact Of Cognitive Task Complexity on Mobile Collaborative Training

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    Mobile collaborative training is getting increasing attention in today’s mobile world. However, the field lacks solid empirical studies to understand how to effectively design mobile collaborative training systems in order to make user interactions more engaging and meaningful to mobile learners. Grounded upon cognitive load theory and Bloom’s taxonomy, this paper proposes a research framework and a set of research questions to understand how cognitive task complexity interplays with user interactions on a mobile collaborative training platform, and how they collectively affect training outcomes and user perceptions about the training. Accordingly, we designed a set of mobile collaborative training field experiments, and we plan to recruit about 400 participants to work on different levels of cognitive complexity tasks while interacting with a noninteractive vs. an interactive mobile collaborative app. at an individual vs. a group work setting. The study is currently ongoing, and we expect this study will offer some useful insights to the mobile collaborative training sectors and academic institutions

    THE IMPACT OF RELEVANCE, AESTHETICS AND ENJOYMENT ON IPAD TRAINING

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    M-Learning on iPad: An Exploration of User Learning Experiences on Road Safety

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    Road traffic injuries are predicted to be the fifth leading cause of death and injury by 2030 if no further action is taken. Young drivers, in particular motorcyclists and scooter riders, are among the most vulnerable road users, so it is crucial to conduct effective road safety training for them. In this study, we examined the unique characteristics in an iPad road safety training program for young road users. Based upon the Uses and Gratification Theory, we proposed a conceptual research model to measure how users’ perceptions of information needs, new and cool trends, innovativeness, and user preference impact their learning outcomes, while perceived multimedia enjoyment plays a mediating role in the training processes. A field study was designed and conducted before drivers took their license exam. A structural equation modeling (SEM) approach was utilized to test the proposed research model. Perceived information needs, user preference, and innovativeness were found to have significant mediating relationships with perceived multimedia enjoyment and were prominent in effectively leveraging and promoting higher-order learning outcomes. This study implies the importance of designing multimedia contents with latest technologies to effectively engage young users to foster innovative learning experiences

    Antecedents for Digital Transformation: Lessons from the Public Sector

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    Digital transformation, which refers to an organisation-wide change and adoption of emerging technologies, has become a mega trend capturing the attention of practitioners and researchers across disciplines. From practitioners’ point of view, digital transformation has improved organisational performance, primarily due to increased efficiency and effectiveness. Even though private and commercial organisations seem to have embarked on the digital transformation journey early, evidence suggests that public organisations are catching up steadily. However, digital transformation research is still dominated by those investigating the phenomenon within the private sector. Given the contextual differences between the sectors and the dearth of literature covering the public organisations settings, this study explores the antecedents of digital transformation in the public sector. Based on the synthesis of a systematic literature review of 13 articles and 17 interviews from four public organisations, we proposed a theoretical model conceptualising a relationship between seven constructs (i.e., digital transformation, IT alignment, organisational agility, information security, organisational structure, organisational culture, and stakeholder relationships). PLS-SEM analysis was performed to test the theoretical model with data collected from 364 respondents using an online questionnaire. The contribution to research and practice is presented
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